Has a higher chance to confuse the target when the recorded sound is louder.
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Inflicts regular damage. Has either a 1%, 11%, or 31% chance to confuse the target, based on the volume of the recording made for this move; louder recordings increase the chance of confusion. If the user is not a chatot, this move will not cause confusion. This move cannot be copied by mimic, mirror move, or sketch, nor selected by assist, metronome, or sleep talk.
The user attacks the target with sound waves of deafening chatter. This confuses the target.