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#743 Max Guard

Normal Status
Power
PP
10
Accuracy
Priority
0
Effect

Prevents any moves from hitting the user this turn.

Show full description
No moves will hit the user for the remainder of this turn. If the user is last to act this turn, this move will fail. If the user successfully used detect, endure, protect, quick guard, or wide guard on the last turn, this move has a 50% chance to fail. lock on, mind reader, and no guard provide a (100 – accuracy)% chance for moves to break through this move. This does not apply to one-hit KO moves (fissure, guillotine, horn drill, and sheer cold); those are always blocked by this move. thunder during rain dance and blizzard during hail have a 30% chance to break through this move. The following effects are not prevented by this move: * acupressure from an ally * curse’s curse effect * Delayed damage from doom desire and future sight; however, these moves will be prevented if they are used this turn * feint, which will also end this move’s protection after it hits * imprison * perish song * shadow force * Moves that merely copy the user, such as transform or psych up This move cannot be selected by assist or metronome.

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Names (All Languages)
German Dyna-Wall
English Max Guard
Spanish Maxibarrera
French Gardomax
Italian Dynabarriera
Japanese ダイウォール
Japanese (Kana) ダイウォール
Korean 다이월
Chinese (Simpl.) 极巨防壁
Chinese (Trad.) 極巨防壁
Pokémon That Learn Max Guard
0 total
No Pokémon are recorded as learning this move yet.